Sunday, 11 December 2011

colour script + more backgrounds

More background work:

Working colour script that I've been using to pick out colours for the shots. It's intended to show a progression from day to night.


Thursday, 8 December 2011

Update

Haven't updated for a while, we have been pretty stressed and consumed by animation on this film. Sooo just a little taster here; screenshots of some of our shots in progress. 
More coming soon...







Wednesday, 30 November 2011

Monster poses

Here are some poses I created for the monster.


Close-up of one of the above (showcasing the final huntsman design, too.)

Monday, 7 November 2011

monster head turnaround

Two variations on the final 360 degree turnaround for the monster's head.




Wednesday, 2 November 2011

more background concepts



Experiment with After Effects to create a 3D pan of a forest using only 2D drawings. Also messed with the depth of field settings to try to shift focus from the 2nd line of trees to the back; it's not very clear though.

Wednesday, 26 October 2011

background concepts

Here are some concepts for the look and style of the backgrounds in our film. I used brushes that I made to create the textures.

first experiment with brushes and angular forms

clearing in some trees signaled by a ring of stumps

attempting to give the illusion of depth 
added textures and lighting

Sunday, 16 October 2011

demon concepts cotd.

More ideas for the demon

Daemonium concepts (leah)





Demon concepts

Here are some concept designs I've been working on for the demon. I based them off a fish skeleton.


Pitch

Here are the designs from the initial pitch: